Destiny 2 developer Bungie has disabled the rewards generated in Private Crucible matches due to “an issue.”
While the studio declined to reveal what exactly is causing the issue, Destiny 2 fans believe it has to do with a glitch that enables players to receive a plethora of items and consumables in private matches, even when they are away from their console/PC.
As explained in detail in a video Cheese Forever“Game-breaking “farm” will give you everything you could want, and you don’t even need to move”.
Manage cookie settings
“We all know what’s going to happen, ‘Due to an issue, earning rewards from Private Crucible matches has been disabled’,” one predictive commentator said, before — just hours later — Bungie tweeted a message accurate Present the message with word-for-word accuracy.
“Come on you guys, let’s dig one of these for a little while,” grumbled One Saddened the Guardian. “What harm does it really do? We’re not ruining your Eververse [store]We’re all still playing the game, a lot of people want to do things like this so they can upgrade their weapons to play your game even more, so I understand what your problem is.”
At the time of writing there has been no further update from Bungie on when private Crucible match rewards might be re-enabled, but as soon as Some? Fans have asked, “Why are there rewards? [in private matches] For starters?”
Manage cookie settings
Responding to YouTuber Cheese Forever, one player said: “Cheese, my friend, you need to upload these videos after everyone has left the Bungie office”.
When Bungie revealed The Final Shape last August, it announced that 2024 would bring a new album. Important changes This is a very different way in which it presents content in Destiny 2. Instead of launching four seasons each year, it said it would release three “big, content-rich” episodes, each containing standalone stories divided into three six-week-long acts. The first of these, EchoesLaunched earlier this month, the series picks up immediately after the events of The Final Shape.
“Overall, The Final Shape is a fitting end to a story that’s been running for ten years, and that’s no small feat,” we said at Eurogamer. Destiny 2: The Final Shape review,
“It feels a little stuck at some points, particularly because of how the raids are integrated into the experience (or not), and because it adds yet more information and menu sub-screens to a game that’s already overloaded and cumbersome in terms of navigation. The Dual Destiny activity is an unexpected highlight and, along with the success of the Pathfinder tool, underlines the fact that the game continues to evolve and change, even though an era has ended.”