Destiny 2’s culminating expansion The Final Shape is now available, culminating 10 years of storytelling – but launch issues left many players missing out on key narrative moments.
Last night’s The Final Shape launch was plagued with a number of problems, which Bungie has now apologised for. The problems began with the usual in-game traffic issues whenever a major update comes out, but went on to lead to more issues, with players being intermittently kicked out of the game and even locked out in the middle of cutscenes.
“I was wondering why the motion felt so weird, until I realized I missed two entire cutscenes and had to search for them,” one fan wrote. reddit“I understand and sympathize with server instability, but it feels really bad to have the story experience suffer so much. I don’t remember this being such a big issue with previous expansions.”
As a “temporary solution”, Bungie has said that anyone affected can replay the missions and then re-watch the cutscenes at the end of them (there are five major cutscenes at the end of missions one, four, five, six, and seven). Alternatively, fans have already begun uploading moments from the expansion’s full story to YouTube.
However, the climax of Destiny’s decade of narrative wasn’t supposed to happen this way, and for that Bungie has apologized.
“We created The Final Shape to be an exciting, emotional, story-driven adventure game that everyone can enjoy,” the developer said. wrote “We’re truly sorry for the connection problems and instability that got in the way of that experience, and we promise to keep working until these issues are resolved,” it said in a statement released late night.
While Destiny 2’s narrative reaches a climax in the expansion, Bungie has already said that there’s more to come in Destiny. Three DLC episodes will launch over the coming year to wrap up the rest of the storyline – and after that, well, that was always the end of the franchise’s Light and Dark saga. Leak suggests work on Destiny 3 is already underway,