Inside the rivalry between League of Legends and Mobile Legends
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Inside the rivalry between League of Legends and Mobile Legends


In today’s Pixel P&L, we explore the historic rivalry between two of the world’s biggest e-sports titles, examining the legal and competitive struggles that have shaped the industry. We also report on Amazon MX Player’s record-breaking reality show, Playground, featuring gaming influencers Mortal and Mythpat, JetSynthesis onboarding Chennai franchise owners for GEPL, MPL’s latest acquisition and other highlights in gaming and eSports Development is included.

League of Legends vs. Mobile Legends – A Legal Battle Decoded

For more than a decade, Riot Games and Moonton have been locked in a bitter dispute that has redefined the intellectual property stakes in gaming. riot charges Mobile Legends: Bang Bang copying the basic elements of League of Legends Making headlines with allegations of copied characters, gameplay mechanics, and even marketing materials, the game has spawned lawsuits across the US, China, and beyond.

Highlights the timeline of this high-stakes rivalry, from Riot’s initial lawsuits to Tencent’s multimillion-dollar court victory and ultimately the 2024 settlement. Learn about the courtroom drama, charges and more.

Amazon MX Player’s Playground Season 4 set new records with 32 million views during its two-month run, cementing its position as India’s leading gaming reality show. The season featured 25 contestants competing across 45 episodes under the guidance of popular influencers Elvish Yadav, Munawar Faruqui, Naman “Mortal” Mathur, Mithilesh “Mithpat” Patankar and Urfi Javed.

The series combined competitive online gaming with viewer-driven voting and eliminations, creating a dynamic engagement model.

JetSynthesys adds new Chennai franchise owners for GEPL

JetSynthesis has named TVS Capital Funds Chairman Gopal Srinivasan, M2P Fintech Co-Founder Madhusudanan R and GS Global Group CEO Arjun Santhanakrishnan as the Chennai franchise owners for the Global e-Cricket Premier League (GEPL). Held on Real Cricket, GEPL Season 1 attracted over 200,000 participants and 70 million viewers. Season 2, scheduled to conclude in January 2025, will introduce an expanded team format and more competitive structure

MPL acquires CloudFeather Games

The acquisition of the gaming development tools provider aims to enhance MPL’s technology stack, as per announcementFounded in 2021, CloudFeather provides solutions such as multi-card game networks, wallet integration systems, and monetization SDKs. MPL, which has more than 120 million users globally, said the acquisition is in line with its goal of improving platform stability and player experience. CloudFeather had previously raised $1.25 million from Lumikai in June 2022. Financial terms of the deal were not disclosed.

FIA approves eSports regulatory framework

The Fédération Internationale de l’Automobile (FIA), the governing body for world motorsport and the federation of the world’s leading motoring organisations, FIA approved esports code During the World Motor Sport Council meeting. Adapted from the International Sporting Code, the framework will regulate global and national sim racing events. This is in line with the FIA’s Vision 2030 initiative for motorsport sustainability.

Dragon Age There were almost no dragons! Initially, the title “History” was considered. However, when a random name generator produced “Dragon Age”, the team adopted it, making a major change.

Head writer David Gaither was tasked with reshaping the story, adding returning dragons, turning the Archdemon into a dragon, and even creating the “Dragon Age” calendar system. What started as a common name evolved into a dragon-filled fantasy epic, which became the cement Dragon Age As a beloved RPG franchise.

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